; Put public-facing settings here, such as graphics definitions supported by the client.
; This section can also expose options intended for modding, including font customization.

[graphics]
; ===== Atlas configuration =====
; maxAtlasSize: hard cap for atlas textures (in pixels).
maxAtlasSize = 8192
; Atlas sizes (in pixels):
; 0  = auto-detect based on the maximum texture size supported by the GPU
; -1 = disable the atlas
mapAtlasSize = 0
foregroundAtlasSize = 2048
; ===============================

; You can use TTF fonts directly with stroke support:
; Format: path|size|stroke-width|stroke-color
[font]
widget = verdana-bold|10|0|black
static-text = verdana-11px-rounded
animated-text = verdana-11px-rounded
creature-text = verdana-11px-rounded
item-count = verdana-10px-rounded
